I posted a short piece on my writing journal. I’ve always like ‘Hub’
settings. A place where worlds join and travellers meet. I’m sure my
idea has already been done to death, but I wanted to get it down before
time and distraction and plain ol’ laziness killed it.
For me, the idea of the Library is neat, because that means you can
tell any kind of story and have it still fit in the same megaverse.
Kinda like Not One Zombie, it’s an open-universe idea, so anyone can
tell a story in it. I dunno, I just really like the idea of
shared-settings, even curated ones.
Click here to read The Library
Showing posts with label Stinklings. Show all posts
Showing posts with label Stinklings. Show all posts
Tuesday, March 10, 2015
Thursday, September 19, 2013
Trumpet Your Last
I got some feedback from Matt on my urban fantasy
story. I’ve come to realize that Matt
and I just write stories that the other person likes; our tastes seem to line
up pretty well. The stuff I write he
digs, the stuff he writes I dig. It’s
neat. He was a fan of what he called a
twist at the end. I thought it was
fairly obvious from the start, but maybe it’s harder to pick up on for a
reader. I certainly wasn’t trying to go
for a twist, just a neat little moment.
Either way, I’m interested to see what Haley and Emery have to say. I’m sure they’ll be a lot more vicious. .
A Machine for Pigs just released last week. TA was an awesome dude and gifted to Haley
for us to cast, so we played through it a couple of nights. It wasn’t as scary as Amnesia, and I
honestly think that the Amnesia name in the title- Amnesia: A Machine for Pigs-
may have hurt the game’s reception. I
think that probably gave people an expectation that the game never intended to
meet.
Much like Dark Descent, though, the game starts you waking
up in a strange place with no memory and has you slowly piecing together the
narrative from notes and journal entries.
The story in Machine for Pigs is actually darker and more disturbing
than Dark Descent. It’s just not very
scary. And, much like Dear Esther, it’s
a fairly linear and narrative heavy game.
There isn’t much emphasis on exploration or ‘playing’ even. It’s more of a horrid haunted house that you
proceed through at your own pace. That’s
not to say there weren’t scary moments, they were there. But, it seemed to me that the emphasis from
thechineseroom was on the story, rather than the fear. I remember an interview from last year where
Frictional was talking about how they wanted to explore emotions other than
fear with Machine for Pigs. I think it
was accomplished, because I certainly felt despair, revulsion, grief, and
pity.
Really good game overall.
I like the story a lot.
After that, we followed up with Outlast, a game from Red
Barrels out of Montreal . In it, you play an investigative reporter
checking out an asylum with a shady reputation.
You have a camcorder with which to document all your findings and it
comes equipped with a nightvision mode.
So, when you’re in a particularly dark area, you pull out the camera and
navigate via the nightvision. And holy
spamoley is it scary. It looks just like
a scene from [Rec]. In fact, with the camera, the whole game feels like a found
footage movie. The entire time I played
it, I felt like I was in a horror movie.
And it was awesome. And
terrifying. In fact, Outlast is one of
the scariest games I’ve ever played.
We’re talking Fatal Frame levels of scary. We have three really good highlights of Haley
screaming her lungs out. Really, really
scary game. I liked it so much. It, too, was a gift from TA. I really, really liked it. Defintely a game to pick up if you’re into
horror and found-footage style movies.
I want to play Minecraft, but every time I log on, I just
sit in my house trying to figure out what I want to do. I built an addition to my house, but that
just means that I have another that I most likely won’t furnish. I don’t need any gems or minerals, so I have
no reason to go into the mines. Perhaps
I can build a basement. I’ve also
considered making a bunch of ‘ancient ruins’ underneath hills and stuff for
people to come across. Maybe put notes
and books in there that hint of some great cataclysm. Maybe some spooky or tragic stuff could have
happened in the deep past, I dunno. I just don’t have any worthwhile projects,
and everyone else is on for hours at a time, just building and building.
First preproduction meeting for Alms and Ohms on
Wednesday! Hooray!
Tuesday, September 10, 2013
YUM YUM YUM POTASSIUM
I finally finished my story for the second month of the
Stinklings. I’m not really happy with
it, but since I was late finishing it, I have to just submit what I have. It’s not very high quality by any means, but
it is done. Which, for me, as I have said
before, is a victory in itself.
I emailed it to the group, but it looks like only Matt and I
have finished our stories. This was a
pretty rough one to do. I know that
Haley has been so super busy that she couldn’t do one, and Emery is in China doing who
knows what. A lot of family networking,
he says.
I haven’t been on Minecraft in a fair bit, so no new stories
on that front. I don’t really have any
big plans for the game, either.
Valentine is constructing a huge dungeon crawl for the server, but he’s
in Atlanta for
a few months, so I don’t know the status of that one.
Now that I’ve finished my story and have some time off from
work, I hope to hit the page again. I’ve
been thinking about writing about why I think XCOM could have been the perfect
e-sports game. What do you think?
Thursday, August 22, 2013
Nothing
Hitting that struggle spot again. I’m working on this month’s story for The
Stinklings and I’m just plain stuck. I
reread what I have so far, and I realized that I’m just stumbling through,
hurrying to get to a plot point. And it
shows. So, I deleted about two pages
worth of stuff and am trying to rewrite the whole clumsy mess. This is all difficult for me, because writing
use to come without any effort. I would
just get an idea in my head, grab a notebook, and go. Granted, I didn’t write with the ease and
volume that Haley did, but I still wrote a fair bit. Now, even though I feel like I can do it
again, it’s taken effort. Effort that
I’m not used to employing when it comes to this.
That’s alright, though.
I guess I just need to keep working at it. And as long as I keep a positive sort of mind
about it, I should be okay. No sense in
getting discouraged and giving up for another six, seven years. When it gets like this, I just write a blog
entry, which is kind of my cheat, I suppose.
Anyway, back to the grind.
Monday, August 12, 2013
Birthdays, Beers, and Bulletstorms
Though it did its damnedest, Twitch didn’t ruin the
SWARMiversary, after all. The final night was some episodes of Golden Boy,
Bulletstorm Booze and Giveaway, and then Super Mario World with Skype-ins. We had some drops while playing Golden Boy,
and resolved that if it got too bad during Bulletstorm, we’d just have a
massive Ventrilo session and drink all night.
As it turns out, Haley discovered that the final DotA match was at 11,
so we simply powered through and waited until after the stupid tournament to do
our drawing for the Golden Boy cell. As
it turns out, Lazz won, which is really great, he’s been around for a long
time, he LOVES Kintaro(and Noises Off, incidentally. Kid must have good taste.), and I think he
deserves it.
We played Bulletstorm for a little while and then switched
over to Super Mario World for some quick ten-minute mods, and SWARMie
call-ins. We just chatted a bit and
asked them for their favorite memories.
It was really sweet. I have to
say, I’m a fan of the SWARM. They’re all
good people. They make casting fun.
Then, Saturday, we went to the Castle for Taina’s 21st. Haley corseted her up and let her wear a
little top hat. She even got Taina a
little glowing badge that said something about her being 21. So, she got into the Castle for free, which
is a nice thing, I think, for a club to do.
ACTUALLY, the first fifty people got in free as well. I was the 53rd. Valentine was the first one who had to
pay. Chris and Andrea got in for
free. So, we chilled out a little bit, I
had a pretty weak rum and coke, saw the Senator(some old dude who wears
lingerie and apparently had a boner), and generally just relaxed and enjoyed
the music. Poor Taina, though, had woken
up at 2am that day and had eaten very little, so the drinks she rather quickly
consumed did her no favors. We ended up
having to leave early, and headed back to the house. I convinced Chris to stick around a little
and play some awesome Mortal Kombat.
After that, I killed my leftovers from a few days before and slept.
Sunday, I wasted most of the day playing Minecraft. Curse you, bitch goddess of Minecraft for
seducing me yet again! It’s just so much
fun, got that addicting thing happening for it.
Ended the night finishing off Always Sunny with Haley, and
then I watched Battleship. That movie is
actually pretty shockingly good, I found.
It’s pretty funny, looks cool, has lots of explosions and neat sci-fi
stuff and has tons of references to the game, which I wasn’t even counting
on. Awesome big things like them hunting
the aliens on a giant improvised Battleship board, and really nifty little
things like the explosives the aliens fire being the little red pieces from the
game. That just delighted me to no end. I kept pausing the movie and running back to tell
Haley all about it, most likely boring her to tears. There was a fair bit of clichéd stuff in it,
but I enjoyed it a lot more than I thought I would.
And, of course, I’m still chipping away at my urban fantasy
story. I realized that while, yes, I am
able to write again, which is thrilling for me, what I’m writing isn’t any
good. I keep rereading the story and
find myself just kind of unhappy with how it reads. I suppose I just need to keep trying and
resist that ever-present urge to give up.
The only way to get better is to continue writing. But, compared to what I did years ago, I have
a long way to go. So it goes. Only way is up.
Thursday, August 8, 2013
Nothing a Few Tears Won't Fix
Writer’s block today.
I think I’d forgotten how frustrating it can be, having suffered years
of it. I know how I want the story to
proceed, but I’m stuck at a point and don’t know how to get it from here to
that next plot point that will allow me to continue. So it goes.
These things happen, I suppose. I
just need to buckle down and push through.
I also keep looking at my story from last month for revision, but I’m
just not sure what I want to say with it, so I haven’t made any progress on
that one, either.
Last night’s SWARMiversary game was Mushroom Age. We couldn’t start till Valentine got home, as
excited as he was to see it, so we killed some time with Super Meat Boy. I actually kinda like that game. It’s clean, easy to play, lots of challenge,
good music. I feel like I’m not good at
video games anymore, so it’s nice to be able to play at least a little bit of
one of those famously difficult games. I
didn’t make it too terribly far, but far enough for me, despite Gogas calling
me casual cancer.
Then, we started up some of the infamous Mushroom Age. It’s a great game and a lot of fun to
cast. Unfortunately, Twitch is
shit. They’re hosting an ENORMOUS DotA 2
tournament, and because they’re complete idiots and total greedy amateurs, they
are woefully illequipped for it, so they’re fucking over all the other
casters. I know that we don’t bring in
money. I know that we don’t bring in
viewers. But, dammit, we’ve been casting
for three years, and this is the SWARMiversary.
It’s a very special week for us, this celebration of the SWARM. So, last night, our cast kept dropping
because shitty Twitch doesn’t not know how to code or handle server
stress.
I dunno. I know it’s
a lot of whining, but it’s very frustrating and very disheartening, because
Haley and I have been looking forward to this week for a long time. Honestly, it’s very disappointing and
depressing, and it kinda makes me want to just cry like a little dumb baby. It’s just crushing disappointment. Oh, well.
So it goes.
Tonight we’re supposed to do the highlight show, but
buggered if we know if it’s going to happen,
shittygoddamnedtwitchmotherfuckers. I
just feel like it’s going to get worse, and it’s going to become more and more
of a place that has no room for us anymore.
But, what can do we do? Stupid
motherfuckers are the only game in town.
We went to Office Max today.
I kinda like that store, I think I dig all the stuff they sell. I looked at the keyboards they had for sale,
and I think that if I buy a new keyboard, it’ll be one of those cool ergonomic
ones that are split in half. I’m not
going to be gaming with it; I have my cool G13 for that. It would be for typing only, so it might be a
good choice. I also spent a little time
with a mechanical Black Widow Ultimate.
It was pretty hot, but very pricey.
Yesterday I played about an hour of Skyward Sword. Man, I’d really like that game a lot if it
didn’t have the stupid motion controls.
I’d kill for a controller mod for that game. I still like it, but that controls are a
heavy mark against it, unfortunately.
The soundtrack is really good, so that brings the score back up.
Holy smokes, this entry is all over the place. Does Youtube do live streaming?
Wednesday, August 7, 2013
Laptop Laptalk
I’ve started my urban fantasy story for The Stinklings Month
2. My story stems from an idea I had a
few years ago while watching a certain Disney movie. I’m actually sort of excited about it. I just punched out three pages and I think
it’s going to be good. Are writers
allowed to have positive opinions about their own stuff?
The SWARMiversary continues.
Tonight is Super Mario World, one of Haley’s favorites, and a highlight
clip show. That just means that we’ll be
playing loads of the highlights that we’ve made over the three years of
casting. I think we’re somewhere in the
realm of thirty highlights. Not bad, not
bad at all.
I really want a new laptop.
Not even a gaming machine, I have a desktop for that. I just need a good laptop to write on, I’ve
always enjoyed writing more on my current piece of trash laptop than my
desktop. I think it has a lot to do with
the keyboard and the fact that you can sit anywhere you want with it. I dunno.
I’ve been looking for a while now, but I just won’t pull the
trigger. Most of them are Windows 8,
which is a hard no for me, and I’m very particular about the feel and the sound
of the keyboard. Honestly, if I could
find a new version of the one I’m using now, I’d probably be down for it. The
keys are perfectly spaced, perfect height, and ideal sensitivity. The only thing bringing it down is that it’s
something like ten years old and pieces are falling off the monitor. I’ve been emailing what I write to myself,
just in case the moment comes when the bastard won’t turn on anymore.
I’ve tried Haley’s laptop, but I hate the keyboard. The keys are spaced, like, a mile apart. Andrew’s laptop keyboard’s keys are too
big. Honestly, though, I’ve always been
picky about keyboards. I’ve had the same
one since 2003, and haven’t bought a new one because I just don’t like they way
they’ve felt or sounded. Gogas actually
has one that I kinda like, but, of course, it’s something like 80 dollars. A bit out of my price range. At least my G13
Gameboard is kicking ass.
Monday, August 5, 2013
Stinklings Never Lie
The first meeting of The Stinklings went really, really
well. Haley, Bailey, and I met with
Emery at a Korean place called Bee Wan.
I’ve never had Korean, and to be truthful, was a little reticent. Haley and I brought our stories; Bailey just
wanted to say goodbye to Emery who left this morning for a six-week trip to China .
We chatted about Vampire and Changeling, laid out plans for
the next genre(urban fantasy), had some rather tasty food(that’s what I get for
being close-minded), and talked our stories.
I got a lot of good feedback from the two of them. Apparently, my technical ability has survived
the years of atrophy with minor decay, which is very comforting to me. The story, however, definitely needs some
tightening up. I need to find out what I
actually want to say with the story, and I need to draw some of the periphery
more clearly. I need to address
motivation and have the main character do
something; as it is, he is the passive agent in the story. Basically, I need to make the story work
better than it does now.
Through the course of the discussion, we discovered
something interesting relating to how people read stories. When I wrote mine and when Emery read it, we
concentrated on the male lead. I wrote a
female supporting character, but she was sort of an element of the main
character’s life, rather than a character with her own life. So, he and I both accepted her and her
actions and her level of interaction.
Haley read it and sort of latched onto the woman, and so she
was waiting for some big reveal to happen, which never did. She pointed out little things that the
character would logically do in real life that I neglected to have her do in
the story, which led Haley to construct a different narrative while
reading. Part of the reason for this is
that I simply didn’t find her as important as the story I was trying to
tell. Emery and I both accepted the
sketch of the character.
I found it pretty interesting, and it made me wonder if it
was a gender thing- as in, do boys and girls read things differently and assign
different narrative weight to different characters?
All in all, it was a very good meeting and I’m already
revising the month one story and am plotting out the month two.
Also, we started our SWARMiversary week with Minecraft. We fought the Ender Dragon and thumped him
soundly, then went on a wonderful TNT spree, blowing up certain eyesores that
had been constructed in the world. It
was so much fun. I think I had forgotten
how much I really like that game. And
the SWARM makes everything so much better.
To quote TA. ‘I’m glad the SWARM
was here with me, at the End of all things.’
Wednesday, July 31, 2013
Stinklings
I am so happy to be typing this write now: I am writing again. Can you believe it? For the first time in something like seven
years, I’ve actually been able to put words and sentences together to form
coherent thoughts! And I’m not fighting
to do it, either. Not anymore, at
least. Something happened to me, I don’t
quite know what. And now, I feel like I
can write again.
I know that the Stinklings must have helped in a major
way. Yeah, I know, I know, I’m not the
first to come up with that name, but I did come up with it on my own, and
that’s good enough for me. Inspired by
the Inklings, Emery, Haley, and I have started our own private little literary
group. We’ve decided to pick a genre,
take a month to write a story in that genre, and then read and critique each
other’s works.
Our very first genre is horror. And, while my story isn’t very scary, I’m
completely thrilled that I actually wrote one; it’s has been so long. I think I may have figured out what has been
going wrong for these past seven years.
A little thing known as distraction.
You see, normally what happens is that I write a thought or a sentence,
and then immediately take a mental break.
What this means is that I alt-tab and read email or news or any other
thing available on the web.
This time, however, whenever I automatically went to
minimize the window and do something else, I forced myself not to, and
continued to write. It was weird at
first, almost like swallowing bile, but eventually, the urge sort of
abated. Now, it’s barely there, the
desire to get distracted. The result is
that I am able to write again. Not
terribly well, mind you, but enough to give me hope again. I look forward to at
least getting back to where I was freshman year of college, which I feel was when
I was at the top of my game.
I’m currently working on another scary story, this time
trying my damnedest to make it scary.
I’m trying to incorporate a lot of the little things that scare me, and
hopefully this will translate to a reader.
As I said, we’re casting Brutal Legend, which is a great
game hampered by some gameplay choices that I don’t quite agree with. Which is a shame, since I love the story,
writing, characters, music, and setting.
Jack Black really does make a fantastic lead.
Tonight is our first readthrough with the cast of our next
Not One Zombie film. Very excited!
Heh, as you can see, I have a long road ahead of me,
writing-wise. But, this time, I have a
bike.
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